Anvyl

We forge small apps, in public.

A new iPhone app every few weeks. Every launch, number and mistake goes in the journal. The target is $500,000 in revenue.

The goal

As of Oct 18, 2026

$0 of $500,000

Apps live
0
In the works
5
Shipped this month
0 of 3

Revenue is what the App Store and ad networks have paid out across every app, before tax.

Apps

Puddles Puzzle TestFlight

A block puzzle where holes are good. Wall in a gap, rain fills it, and the puddle washes the blocks away.

Prospector: Idle Gold Mine In review

A chunky wild-west mining game. Dig through a mine with no bottom, hire crews who dig while you're away, and stake new strikes for gold.

Flipper - Illuminate! Coming soon

A night-time lightboard puzzle. Flip a tile and its neighbours, light a row, and spark a chain into Fever.

Zigpath Coming soon

A calm daily path puzzle. Draw one line through every cell, pass the numbers in order, and share your time without spoiling the board.

Anvyl In beta

One small task a day, and a character you actually earn: six stats that level up on what you really did.

From the journal

Every entry